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I’m okay with fighting corruption in the new colony, but I don’t want to fight the same corruption.
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What I want most from The Outer Worlds 2 is original ideas and not a copy-and-paste structure from the original, especially if it makes the player feel like their choices in the original didn’t make any impact. If you’ve played Peril on Gorgon and you’ve made the right choices, you know exactly what I mean. We also better not see any marauders in The Outer Worlds 2. However, that would mean that this new solar system wouldn’t be affected by the same culture as Halcyon (the original colony). It is entirely possible that the people of Earth had to leave and set up another colony in a different solar system. Connection to Earth has since been disconnected. Depending on your choices in The Outer Worlds, you can run the entire colony on your own and remove The Board from power entirely.Īdditionally, we know that the colony in Outer Worlds is the only Earth colony that exists, at least during our time. Is Obsidian being cheeky or do they actually mean it’ll be the same concept? Even though Spacer’s Choice is the mascot of the series, I would rather not see that company or any other company from the original game show up in The Outer Worlds 2.
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